Milestone"s MotoGP. series of games has a problem. This is a problem that has never been highlighted better than here in MotoGPhường 17. It"s also potentially the last year the series will have sầu this one major issue. The issue being stagnation. Back in my RIDE 2 Reviews, I commented on how the folks at Milestone were moving forward & not stagnating. While this is true for the company"s flagship series, the same can"t be said here.

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The core problem comes from the fact that only minor improvements are made on what is an aging engine. Last year Milestone took time off from the series, developing Valentino Rossi: The Game instead & sadly MotoGPhường 17 doesn"t feel much different khổng lồ MotoGP 15.

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Rather, what should be said is that there are aspects that haven"t improved in two years. While it"s good that the game is more than capable of running at a high framerate with no hiccups, this is a result of a huge compromise. Visually, little has changed since the 2015 iteration. While the bikes and certain areas of tracks have an improved level of detail, there are issues. The colors, bar rides, feel washed out. The background and areas just beyond the traông xã lack any real detail. While it"s true that you don"t need khổng lồ put too much focus into it, it"s too noticeable when embankments are flat green-brown areas with the occasional ill-detailed shrub.

While there have been a large number of casualties with games going lớn the realistic, this is one title that could have done with the more realistic color scheme và an attention lớn detail. Part of the problem is that Milestone haven"t gone with Unreal Engine 4 as with MXGP3.

What Milestone have sầu made good use of is the license with Dormãng cầu Sports, the rights holder of MotoGPhường. Multiple real life sponsors for MotoGPhường. now feature here in the game at both tracks & on rider và xe đạp liveries. Working with Dormãng cầu has also allowed Milestone lớn record bikes on the tracks và use these recordings to lớn make MotoGP 17 the best sounding game in the series. While it"s not ideal, still somewhat computerized, it"s a huge step in the right direction.

This increased partnership with Dorna Sports has extended beyond the liveries of major teams and riders. Added to the game are in-race graphics identical to lớn those of the sport itself. In addition, video clip vignettes of the location of a particular Grand Prix"s location that mimic those given before a real event. It all adds lớn a màn chơi of authentithành phố that the series has lacked in the past.

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Adding khổng lồ this authenticity are the physics. Although they aren"t to lớn a great cấp độ yet, they have sầu improved hugely from the previous iteration. Now your lines on the traông chồng have a greater impact. Hitting the rumble strip at any cấp độ of speed will throw your front kết thúc up in the air. Attempting to lớn turn on the throttle too early when cornering will knock your balance out.

What has worked great is the attention khổng lồ detail that has gone into the bikes. Each and every bike sounds, feels và rides differently. You can always feel the difference between a Yamaha, Hondomain authority, and Ducati. Even at lower levels, racing your Mahindra will feel dramatically different to lớn later on racing your Yamaha. Discounting the speed difference, the way each xe đạp handles the traông xã is immediately noticeable.

It"s also great to lớn see riders leaning in different styles. It is, however, a shame when every rider seems to lớn have the exact same height and weight. Small things lượt thích this are able to lớn take you out of the game somewhat. What really can, though, are when the physics really mess up. In-race collisions that would sover a rider flying off their xe đạp in real life offer no major hindrance here.

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This is particularly egregious when you take the AI inlớn account. While it has been improved from the previous game, it"s still at a màn chơi that leaves much khổng lồ want. Bar exceptional circumstances, the riders are adamant on taking that one particular igiảm giá khuyến mãi line. This will happen even khổng lồ their own detriment, for example running right into lớn the baông chồng of a xe đạp & slowing themselves down.


One of the few great aspects of MotoGP 17 are the enhanced career modes. You have sầu the ability to simply take on the role of a single rider, advancing up from the rookies all the way to the top. There is also the chance khổng lồ lead, và ride, for your very own time. Choosing a bike, a sponsor & activities to take in between each Grand Prix. It can get somewhat repetitive, but at the same time, it"s engrossing. Particularly later on when your time is riding in all three levels. You have sầu to lớn manage up lớn five different riders & their crew, side staff and what upgrades to make on your bikes.

What is perplexing is how trimmed down MotoGP is. While it offers more than the năm ngoái iteration, it lacks from last year. Valentino Rossi: The Game was effectively MotoGPhường 16 in all but name. It included the 2016 Grand Prix in totality & a career mode, of sorts. The exclusion of rally and flat tracks from last year’s outing is perplexing khổng lồ say the least, only adding to the feeling that MotoGP. 17 is a stripped bachồng release.

Possibly the most interesting aspect of MotoGPhường 17 is multiplayer. It doesn"t offer anything particularly different or exciting at this moment in time, but there are plans for the future. Dorna Sports have sầu gone khổng lồ Milestone with plans of turning the series into lớn a true eSports title. The game will feature an official MotoGP eSports championship, managed by Dorna Sports themselves.

On another, random note, the game has a few bugs. Bikes showing flexibility that an olympic gymnast would be envious of. Sometimes the video prior khổng lồ a gr& prix will be a purely blaông chồng screen and all you can bởi vì is keep clicking until the race starts. Manager career has issues with objectives, credit requirements và other things going what can only be described as "out of whack". This is, sadly, par for the course with a Milestone release. Thankfully, the company does have sầu a history of fixing issues once reported.


MotoGPhường 17 has too many limitations. Being restricted lớn the old in-house engine & not making the move sầu lớn Unreal was a result of time constraints. However, the old in-house engine shows the same problems it has for years now. There"s little doubt that with only minor improvements in visual fidelity và audio, combined with repetitive gameplay due to lớn an improved but still lacking AI, it"s difficult to give much praise to the game.

If you want a more complete two-wheeled racing experience, Milestone did better with Ride 2. Possibly the major saving grace is the career mode. I"ve sầu no doubt that with the move khổng lồ Unreal, MotoGP 18 will be an improvement. Until then, this can only be described as a stopgap at best.

PC version reviewed. Copy provided by publisher. You can buy the game for PlayStation 4 or Xbox One via Amazon.