AMD Radeon Settings allows users to lớn adjust image quality and the level of detail in games. Since higher visual unique may impact performance, achieving an optimal gaming experience requires balancing visual chất lượng & performance. For most users, the default driver settings offer the best mix of visual chất lượng and performance, measured in frames per second (FPS).

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Accessing Radeon Settings Gaming Options

To access these options open AMD Radeon Settings by right clicking on your desktop and select AMD Radeon Settings.

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Cliông chồng on the Gaming Tab.

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Click on Global Settings.

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NoteAny changes made in global settings should apply lớn all 3D applications upon launch.

If you wish to create customised settings for specific 3 chiều applications, you can create individual application profiles. This is explained in the Creating Application Profiles section of this document.

Anti-Aliasing Method

Anti-Aliasing (AA) improves image chất lượng by reducing jagged edges from textures.Applying AA can make an image look smoother và softer, at the expense of lowering FPS.

In the example below, the image on the left has AA applied. The image on the right has no AA applied và has more jagged edges.

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Radeon Settings offers three AA types and each has different characteristics và performance cost.

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Selecting Anti-Aliasing Mode enables three options:

Multisampling Anti-Aliasing (MSAA): MSAA improves image chất lượng by reducing aliasing at the edge of textures, however it cannot remove sầu aliasing on transparent textures such as fences.Adaptive sầu Anti-Aliasing (AAA): AAA improves image quality by reducing aliasing at the edge of textures and from transparent textures.Sparse Grid Supersampling Anti-Aliasing (SSAA): SSAA improves image unique by taking more samples than MSAA & AAA, reducing aliasing from all textures. SSAA has the highest impact on FPS of all AA settings within Radeon Settings.

Anti-Aliasing Mode

Anti-Aliasing Mode determines whether AA is controlled via the 3D application or Radeon Settings.

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Selecting Anti-Aliasing Mode enables three options:

Use Application Settings – Provides the 3D application with full control over the level of AA applied. Image unique is controlled via the 3D application graphics settings.Enhance Application Settings – Offers the flexibility of improving on existing AA used in the 3 chiều application, by having the driver apply a second pass of AA.Override Application Settings – Allows Radeon Settings full control over the level of AA applied to lớn the 3D application.

Selecting Override Application Settings enables different levels of AA to be applied to lớn the 3 chiều application.

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Anti-Aliasing Level can be set to x2, x4, or x8 & a higher number should improve sầu image chất lượng at expense of lower FPS.

Morphological Filtering

Morphological Filtering is a Shader based, post process Anti-Aliasing technique that can be used in combination with the three AA modes mentioned above sầu.

Morphological Filtering can have a lower impact on FPS than other AA modes available within Radeon™ Settings, however in some situations it may introduce a subtle blur lớn the image.

In the example below, the image on the left has Morphological Filtering applied. The image on the right has no Morphological Filtering applied and has more jagged edges.

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Morphological Filtering can be applied using Override Enhance Application Settings and requires that the application is running in exclusive sầu full screen mode.

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Morphological Filtering can be set to lớn On or Off.

Anisotropic Filtering

Anisotropic Filtering can increase và sharpen the unique of textures on surfaces that appear far away or at odd angles, such as road surfaces or trees.

Anisotropic Filtering has a small performance cost (FPS) and can increase image quality in most 3 chiều applications.

In the example below, the image on the left has Anisotropic Filtering applied, increasing the number of textures on the tree. The image on the right has no Anisotropic Filtering applied.

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Anisotropic Filtering can be applied using Override Application Settings.

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Anisotropic Filtering Level can be set lớn x2, x4, x8 or 16x and should improve image quality at expense of lower FPS.

Texture Filtering Quality

Texture Filtering Quality changes the unique of textures while running 3 chiều applications.

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Texture Filtering Quality has a small impact on performance and image unique, which makes the mặc định setting of Standard the preferred option for the optimal gaming experience.

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Surface Format Optimization

Surface Format Optimization enables the graphics driver to lớn change rendering surface formats where applicable, which may result in improved performance & lower đoạn phim memory usage.

It is recommended lớn leave this option enabled for an optimal gaming experience.

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Shader Cache

Shader Cabịt allows for faster loading times in games and reduced CPU usage by compiling & storing frequently used game shaders, rather than regenerating them each time they are needed.

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Shader Cađậy is mix khổng lồ AMD optimized by mặc định and can be disabled globally by setting the feature khổng lồ off.

Tessellation Mode

Tessellation Mode enhances the detail of objects by adjusting the number of polygons used for rendering.

Limiting the màn chơi of Tessellation can provide higher FPS in games that use high levels of tessellation.

In the example below, the image on the left has x64 Tessellation applied, increasing the detail of the bricks. The image on the right has no Tessellation applied and has less detail.

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Tessellation Mode can be applied using Override Application Settings.

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Maximum Tessellation Level can be set to x2, x4, x6, x8, x16, x32 or x64 và should improve sầu image quality at expense of lower FPS.

Wait for Vertical Refresh

Vertical Refresh or VSync, synchronizes the application with the monitor frame rate with the objective sầu of removing screen tearing.

NoteWait for Vertical Refresh only works OpenGL 3 chiều applications. When using other APIs such as DirectX® or Vulkan®, VSync is controlled via the 3D application graphics settings.

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Wait for Vertical Refresh can be phối to:

Always OffOff, Unless Application SpecifiesOn, Unless Application SpecifiesAlways On

OpenGL Triple Buffering

When used in tandem with Wait for Vertical Refresh, OpenGL Triple Buffering can provide higher frame rates than with the default double buffering.

NoteOpenGL Triple Buffering requires Wait for Vertical Refresh to lớn be mix to Always On & applies only lớn OpenGL 3D applications.

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OpenGL Triple Buffering can be mix khổng lồ ON or OFF.

Frame Rate Target Control

Frame Rate Target Control (FRTC) enables users to mix a target maximum frame rate when running a 3D application in full screen mode; the benefit being that FRTC can reduce GPU power consumption (great for games running at frame rates much higher than the display refresh rate) & therefore reduce heat generation and fan speeds/noise on the graphics thẻ.

FRTC is especially useful when rendering mostly static content on powerful hardware where framerates can often run needlessly inkhổng lồ the hundreds of fps on game menus or splash screens.

If you have an AMD FreeSync™ compatible system, FRTC can ensure that you vì not exceed the maximum FreeSync range of your display, resulting in a smooth, optimal gaming experience.

NoteChanges to the Frame rate target must be done outside of the game, i.e. exit the game completely, make your changes, và then start the game again.

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FRTC can be phối khổng lồ values between 30 & 200 FPS & works with DirectX® 9, 10 & 11 3 chiều applications.

Cliông chồng here khổng lồ kiểm tra if your graphics card is compatible with FRTC.

Restoring Default Settings

Finding the optimal balance of visual unique and performance may require many adjustments.

If you are not satisfied with results during gameplay, you can restore Global or individual Application Settings to mặc định by clicking on the Remix option located in the upper right corner of the Global Graphics thực đơn.

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Creating Application Profiles

The following section provides instructions on how lớn create application profiles which offer advanced graphics settings on a per application basis.

To add an application to Radeon Settings within the Gaming section, click on Add > Browse

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Find and select the application to add to Radeon Settings and cliông chồng Open.

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The application should now appear in the Gaming sections of Radeon Settings

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Click on the application tile to lớn customize its graphics settings.

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Once the application protệp tin is configured, the settings should apply khổng lồ the application every time it is launched.

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